3D model of a bluetooth headset audio device. This model is ideal for photorealistic visualizations.
Carefully shaped with accurate proportions. Clean and optimised topology is used for maximum polygon efficiency. All objects are properly named and presented as separate parts.
Materials are procedurally generated. Image texture is provided and UV mapped for "label" object.
Model was built in real-world scale, based on real existing object. Units used Centimeters.
Several exchange formats including .blend, .OBJ, .fbx, .DAE, .stl
Model does not include any backgrounds or scenes used in preview images.